Jolt Physics Isomorphic Engine β€” Decision Graph

A first-principles map of technologies for a browser + native, GPU-agnostic RL/robotics sandbox.
Axes: Performance (X) β€’ Compatibility (Y) β€’ Dev Speed (Z) Complexity shown in details πŸ”’ denotes high vendor lock-in

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Categories
View Mode
Threshold
Chosen path
Alternatives
Vendor-locked / rejected
Infrastructure
Performance β†’
Compatibility ↑
Dev speed β†—