SoulGlitch —
Train AI.
Evolve Legends.
A game where your creatures are real neural networks. Design their brain, choose their architecture, feed them experiences — and watch emergent intelligence unfold.




Your creature IS a neural network
Most games simulate AI. SoulGlitch runs it. Every creature's brain is a real Loom neural network — trained, mutated, and evolved on your device.
Choose the architecture: Dense, CNN, LSTM, Transformer heads. Pick the precision (FP32 for smart, INT4 for fast). This defines your creature's "DNA".
Put your creature in an environment. Food = training reward. It learns movement, perception, and goal-seeking through exposure — not hand-coded rules.
Hit training targets and your creature earns evolution points. Attach new limbs, sensory nodes, or power modules. Each attachment changes how the network perceives the world.
A softmax emotion array responds to what you feed your creature — images, sounds, interactions. Feed it aggression; it becomes competitive. Feed it cooperation; it builds.
As your species matures, they progress through civilization stages — from primitive survival to space-age colonies. They place blocks, build structures, explore.
Battle your trained network against a friend's. Upload high-performing DNA to the community Neural Bank. Download other players' species and let them inhabit your world.
Download Primecraft
Primecraft is the engine prototype behind SoulGlitch. The game is in development, but you can download the current build and explore the voxel world that powers it.
Primecraft — Engine Build
The 3D voxel sandbox that will become SoulGlitch. Build scenes, test physics, and see the Loom engine in action. Early access — expect rough edges.
Windows, Linux, and macOS builds available on the releases page.
Where we're headed
Three phases from prototype to full release. We build in the open — follow along on GitHub.
The Path of Exile Approach
Free to play. No pay-to-win. AI training integrity is sacred — no one buys a smarter creature. Monetization is purely cosmetic.
All architectures (CNN, MHA, Dense, etc.) available to everyone. Local training uses your own hardware. Neural Bank access is free and community-driven.
Custom voxel textures, glitch particle effects, and unique colour palettes. Annual supporter packs with cosmetics + Founder badge + optional physical 3D print.
Free tier: 3 Soul Slots for trained species. Buy more slots to maintain a larger stable. No gameplay advantage — just more storage.
Low VRAM? Subscribe to the Cloud Gym where OpenFluke's servers train your creature while you're offline. Pay for compute time, not for power.
Hall of Fame
The best creatures get immortalized — permanently hosted and displayed for the world to see.
Tier 1 — 500 Downloads
- Model automatically cloned to Backend Registry
- High-speed 24/7 community access
- Featured on the Hall of Fame page
Tier 2 — Top 1000 Global
- Immortalized — stays on server permanently
- 30-second Ghost preview on the website
- Creator gets a Founder badge
Validation
- Headless simulation: 5-second load test
- Movement Check: must demonstrate functional motion
- All others stay in community P2P mesh